Below is a game I coded in C++ using Processing and Object Classes. The object of the game is to catch the stars and avoid the asteroids.
I've dabbled here and there with some electronics and Arduino, below is an alarm clock I made using an Arduino, some matrices, and a clock chip.
BarDraw is a game that is kind of bar styled Pictionary. The game consists of flat wooden coasters that participants use to as a scoring system as they progress through the game. The slots in the coaster allow them to be fitted together and stacked for fun or to show off how bad your beating the other team. Of course I saw a good branding opportunity with this game, hence the Red Bull logo.
Below is a project that explored intuition based on objects and their environment. I made a set of flat slotted furniture that was set in the corner of a studio and observed how people interacted with the material. Finally someone decided to figure out what it really was.